When you are disconnected from a World (either because you
requested it, with the quit
command or something
similar, or because the server has gone down), you will see a dialog
box from which you can choose from four options:
will attempt to reconnect to the same
World (using the same character for auto-login, if there is more than
one defined, see Section 4.1, “General”). will open the World Selection dialog (see
Section 3.1, “Connecting to a MUD”) for you to choose another World
to connect to. Offline will keep the world open
so that you still see its output or execute some things with Perl.
Finally, will close the tab for that
World. If that was the only open World, KildClient will exit when you
press .
You can force disconnection from a World with the
→ menu. Note that this is not the recommended way to leave a MUD, but it might be necessary in other cases. The same dialog with the three options will be shown.If you choose
→ from the menu, the current World will be forcedly disconnected and automatically closed (just as if you had selected from the dialog). If this is the only open World, KildClient will be exited.To close all open Worlds and exit KildClient immediately, select
→ from the menu.These operations can also be run with Perl. To disconnect from a
World, use the $world->dc
(that is, type
/$world->dc
in the command box). To close the
World, use $world->close
. And to quit KildClient
closing all Worlds, use quit
(type
/quit
, as you might imagine). The reason
quit
does not have $world->
in
front will be explained in Section 7.1, “The Basics”, but for
now suffices to say that since it operates on all Worlds (and not in
one specific one), it does not have that.